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Hello there! 

Technology that helps people, organisations, and communities share their stories.


Hello there! I'm Connor, and I'm really happy that you found this little corner of the internet. 

Welcome to my webpage (one of them at least)! Here you can find out a bit more about me, my work, and what I'm up to currently. 

What the






I’ve always been a storyteller, it just took me a long time to realize that’s what I was born to do. I grew up in a home and a culture that loves to tell stories. You can’t drive twenty minutes in western Kansas without someone stopping to tell you a story. 


Over time Peter Pan & Robin Hood gave way to Luke Skywalker and Captain Picard, who eventually became Ernest Hemingway & a myriad of Soviet novelists. There isn’t a day that goes by where I don’t tell a story to someone, even if it’s just myself.


I believe that stories are the only way out of this mess we’ve found ourselves in. New versions of the oldest stories we tell, ones that connect us to each other, ourselves, and the planet by showing us they are one in the same.


When I say the word story, I mean it in the biggest sense possible.  From oral folktales to the design of our cities, I love all things story. When I work with these stories, perspective matters. I've got a lot of work to do to deconstruct my own colonist, masculine, and straight(ish) views on the world. I believe every story offers each of  a chance to change our perspective for the better. 

I’ve worked across three continents building helicopters and making car parts. It was never meant to last. I wasn’t suited for the corporate ladder, and I eventually grew disgusted by office culture and the looming fact that the company made weapons of war. 


I went back to school, and at TU Delft I rewired my brain. I’m still an engineer, but now I make stories and storytelling tools.


In my work I use technology to help people tell stories in new ways. Like the word story, I use technology in the biggest sense of the word. sometimes the “technology” are just a few really well-designed questions, and sometimes it’s an entire online interactive art gallery. 


I rarely start a project knowing what I need to know to finish it, but that’s sort of the life of an engineer. We figure shit out. This is the way. 

This means I end up reading lots of interesting stories buried in research papers and obscure books. These often disparate perspectives try weave their way into my designs. This is where the engineering of the story comes in, fitting complex narratives into complicated forms so that to the user they appear almost basic in their simplicity.

These are not the ideas you are looking for.

But they might be ones you like.



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